Hi Very new here and trying to hex my first horse!
I've opened and edited the dummy in pw to my satisfaction, but I'm having trouble transferring that information to the actual AC breedfile.
I've managed to transfer the paintballs, though I'm not certain about the anchoring business? But I can't seem to get the ball colour to transfer. I've been looking in LNZ for colour information and just can't find anything that looks right! Does anyone have advice/pictures of what to do?
If you're in the v2 dummy, the 'color info override' is the second to last section. It's pretty long so just go to the bottom of the file in lnz and scroll up. Here's a pic, the numbers will probably be different but that's the start of it and as you can see, there's still a ways to scroll down.
Also, some of the actual horse files don't have a 'color info override' section yet, so you'll just have to add it. It doesn't matter where you put it in the file as long as its separated by blank space, so some files it's at the bottom and some files its a little higher up, but I like to stick it at the very bottom. So once you find it in the dummy just highlight all of it (from the grey text at the top until the blank line at the end of it) and then copy it into the real file, either on top of the existing section or, if there isn't one, just add it at the bottom.
The Anniversary Arabian has its balls arranged a little weirder than most files. I've never hexed on it so I can't really help you with that because to fix it myself I'd just go into the addballs section and start recoloring the balls in there. But those orange parts are basically balls that didn't get any color override from petz workshop, so you would go in and figure out what their addball number is and then add it into the 'color info override' section. Unless someone has a dummy made for the Arabian, I'd recommend starting on a different file for your first horse.
I'll show you anchoring paintballs real quick though...So here's the end of some fresh paintballs straight from petz workshop:
And here are the same paintballs, but anchored and textured. So you change the -1 at the end from the before picture to the corresponding texture number. It will not always be 1, it could be 0 or 4 or something else, it depends on the texture list. Then you add a 0 at the end to anchor them. And you don't need to space the columns all fancy or have commas but you can if you want to.
If you prefer to make changes in PW where it's all a bit more visual then LNZ (like I do), if you go to the balls section at the side, you'll see a list of every ball and the colour of it. What I do if transfer my code from the PW dummy to the actual file's colour info override (like you presumably did?), save it, then go into PW and scroll down to the end of the balls section there. Any balls that aren't on the PW dummy will be right at the bottom of the list (or at least they have been there in my experience). Select the colour you want the ball to be on the ball colour tool, then click the ball you want to change and press "apply tool the balls".
If this doesn't make sense, I'll go and get some screenshots of what I mean tomorrow!
Another thing to take note of is making sure to colour all the balls in PW even if they already appear to be the colour you want. The reason is sometimes the PW dummy has balls that are originally the colour you want but on the actual horse file they're a different colour. After you colour in the PW dummy if you don't touch the balls in the PW dummy that are already the colour you want you won't have a colour info override for them. This leads to some balls that come out the wrong colour.
How I deal with this is for each PW dummy the first thing I do is colour the entire thing (minus the eyes and irises) pink. Then each time I'm working on a hex I copy the pink PW dummy and colour that. This way you have to colour all the balls on the PW dummy and for the most part it comes out looking right.
Another way to deal with the anniversary Arabian is to add;
;Tail 480, 70 481, 70 ;Chest 482, 130, 483, 130, 484, 130, 485, 130, 486, 130, 487, 130, 488, 130, 489, 130, ;Muzzle 490, 163, 491, 163, 492, 163, 493, 163, to the colour info Override section and just change the colours to what you want them to be. Personally when I was starting hexing horses I found this easier than touching the actual add balls info.